[Mp4-tech] using smil and xmt-o
Mikael Bourges-Sevenier
mikael sevenier.com
Wed May 26 10:52:50 EDT 2004
Dear Patrick,
The other way is to rewrite the VRML exporter of 3DSMax and export directly
in XMT-A.
If you do such an exporter, please share it with the community.
Thanks,
Mike
> -----Original Message-----
> From: mp4-tech-bounces lists.mpegif.org
> [mailto:mp4-tech-bounces lists.mpegif.org] On Behalf Of
> Patrick Schuchardt
> Sent: Wednesday, May 26, 2024 2:31 AM
> To: mp4-tech lists.mpegif.org
> Subject: [Mp4-tech] using smil and xmt-o
>
> Hi @ all,
>
> I am working on 3D-mp4 scenes. I want to use XMT-A and -O. My
> sources are 3d studio max files.
> The one way is to export 3ds to vrml, convert to x3d and
> change manually to xmt-a (know anybody a better way?).
>
> But now I am searching for the other way: to export 3ds to
> xmt-o.Maybe with using smil.But I don't know how create
> SMIL-Files from 3ds files.
>
> Thanks for your help
>
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