[Mp4-tech] using smil and xmt-o

Mikael Bourges-Sevenier mikael sevenier.com
Wed May 26 10:52:50 EDT 2004


Dear Patrick,
The other way is to rewrite the VRML exporter of 3DSMax and export directly
in XMT-A. 
If you do such an exporter, please share it with the community.
Thanks,
Mike 
> -----Original Message-----
> From: mp4-tech-bounces lists.mpegif.org 
> [mailto:mp4-tech-bounces lists.mpegif.org] On Behalf Of 
> Patrick Schuchardt
> Sent: Wednesday, May 26, 2024 2:31 AM
> To: mp4-tech lists.mpegif.org
> Subject: [Mp4-tech] using smil and xmt-o
> 
> Hi @ all,
> 
> I am working on 3D-mp4 scenes. I want to use XMT-A and -O. My 
> sources are 3d studio max files.
> The one way is to export 3ds to vrml, convert to x3d and 
> change manually to xmt-a (know anybody a better way?).
> 
> But now I am searching for the other way: to export 3ds to 
> xmt-o.Maybe with using smil.But I don't know how create 
> SMIL-Files from 3ds files.
> 
> Thanks for your help 
> 
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